DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetTextureSize.3.en
SDL_GetTextureSize(3) SDL3 FUNCTIONS SDL_GetTextureSize(3)

SDL_GetTextureSize - Get the size of a texture, as floating point values.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

the texture to query.
a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.
a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer