| SDL_GetTextureSize(3) | SDL3 FUNCTIONS | SDL_GetTextureSize(3) |
SDL_GetTextureSize - Get the size of a texture, as floating point values.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |