| SDL_GetWindowKeyboardGrab(3) | SDL3 FUNCTIONS | SDL_GetWindowKeyboardGrab(3) |
SDL_GetWindowKeyboardGrab - Get a window's keyboard grab mode.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_GetWindowKeyboardGrab(SDL_Window *window);
Returns true if keyboard is grabbed, and false otherwise.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |