| SDL_GetWindowMouseGrab(3) | SDL3 FUNCTIONS | SDL_GetWindowMouseGrab(3) |
SDL_GetWindowMouseGrab - Get a window's mouse grab mode.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_GetWindowMouseGrab(SDL_Window *window);
Returns true if mouse is grabbed, and false otherwise.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetWindowMouseRect(3), •(3), SDL_SetWindowMouseRect(3), •(3), SDL_SetWindowMouseGrab(3), •(3), SDL_SetWindowKeyboardGrab(3)
| SDL 3.2.10 | Simple Directmedia Layer |