| SDL_GetWindowMouseRect(3) | SDL3 FUNCTIONS | SDL_GetWindowMouseRect(3) |
SDL_GetWindowMouseRect - Get the mouse confinement rectangle of a window.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window *window);
(const SDL_Rect
*) Returns a pointer to the mouse confinement rectangle of a window, or NULL
if there isn't one.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_SetWindowMouseRect(3), •(3), SDL_GetWindowMouseGrab(3), •(3), SDL_SetWindowMouseGrab(3)
| SDL 3.2.10 | Simple Directmedia Layer |