DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetWindowOpacity.3.en
SDL_GetWindowOpacity(3) SDL3 FUNCTIONS SDL_GetWindowOpacity(3)

SDL_GetWindowOpacity - Get the opacity of a window.

Defined in SDL3/SDL_video.h

#include "SDL3/SDL.h"
float SDL_GetWindowOpacity(SDL_Window *window);

If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

the window to get the current opacity value from.

Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_SetWindowOpacity(3)

SDL 3.2.10 Simple Directmedia Layer