| SDL_GetWindowPixelDensity(3) | SDL3 FUNCTIONS | SDL_GetWindowPixelDensity(3) |
SDL_GetWindowPixelDensity - Get the pixel density of a window.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
float SDL_GetWindowPixelDensity(SDL_Window *window);
This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.
Returns the pixel density or 0.0f on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |