| SDL_GetWindowPosition(3) | SDL3 FUNCTIONS | SDL_GetWindowPosition(3) |
SDL_GetWindowPosition - Get the position of a window.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_GetWindowPosition(SDL_Window *window, int *x, int *y);
This is the current position of the window as last reported by the windowing system.
If you do not need the value for one of the positions a NULL may be passed in the x or y parameter.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_SetWindowPosition(3)
| SDL 3.2.10 | Simple Directmedia Layer |