DOKK / manpages / debian 13 / libsdl3-doc / SDL_HINT_JOYSTICK_THREAD.3.en
SDL_HINT_JOYSTICK_THREAD(3) SDL3 FUNCTIONS SDL_HINT_JOYSTICK_THREAD(3)

SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.

Defined in SDL3/SDL_hints.h

#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"

The variable can be set to the following values:

• "0": A separate thread is not used.

• "1": A separate thread is used for handling raw input messages. (default)

This hint should be set before SDL is initialized.

This hint is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer