| SDL_IsGamepad(3) | SDL3 FUNCTIONS | SDL_IsGamepad(3) |
SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
bool SDL_IsGamepad(SDL_JoystickID instance_id);
Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.
This function is available since SDL 3.2.0.
•(3), SDL_GetJoysticks(3), •(3), SDL_OpenGamepad(3)
| SDL 3.2.10 | Simple Directmedia Layer |