| SDL_JoystickID(3type) | SDL3 DATATYPES | SDL_JoystickID(3type) |
SDL_JoystickID - This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.
Defined in SDL3/SDL_joystick.h
#include "SDL3/SDL.h"
typedef Uint32 SDL_JoystickID;
If the joystick is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.
This datatype is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |