DOKK / manpages / debian 13 / libsdl3-doc / SDL_MapGPUTransferBuffer.3.en
SDL_MapGPUTransferBuffer(3) SDL3 FUNCTIONS SDL_MapGPUTransferBuffer(3)

SDL_MapGPUTransferBuffer - Maps a transfer buffer into application address space.

Defined in SDL3/SDL_gpu.h

#include "SDL3/SDL.h"
void * SDL_MapGPUTransferBuffer(
    SDL_GPUDevice *device,
    SDL_GPUTransferBuffer *transfer_buffer,
    bool cycle);

You must unmap the transfer buffer before encoding upload commands. The memory is owned by the graphics driver - do NOT call SDL_free () on the returned pointer.

a GPU context.
a transfer buffer.
if true, cycles the transfer buffer if it is already bound.

Returns the address of the mapped transfer buffer memory, or NULL on failure; call SDL_GetError () for more information.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer