| SDL_MouseID(3type) | SDL3 DATATYPES | SDL_MouseID(3type) |
SDL_MouseID - This is a unique ID for a mouse for the time it is connected to the system, and is never reused for the lifetime of the application.
Defined in SDL3/SDL_mouse.h
#include "SDL3/SDL.h"
typedef Uint32 SDL_MouseID;
If the mouse is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.
This datatype is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |