| SDL_PLATFORM_PS2(3) | SDL3 FUNCTIONS | SDL_PLATFORM_PS2(3) |
SDL_PLATFORM_PS2 - A preprocessor macro that is only defined if compiling for Sony PlayStation 2.
Defined in SDL3/SDL_platform_defines.h
#include "SDL3/SDL.h"
#define SDL_PLATFORM_PS2 1
This macro is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |