| SDL_PauseHaptic(3) | SDL3 FUNCTIONS | SDL_PauseHaptic(3) |
SDL_PauseHaptic - Pause a haptic device.
Defined in SDL3/SDL_haptic.h
#include "SDL3/SDL.h"
bool SDL_PauseHaptic(SDL_Haptic *haptic);
Device must support the SDL_HAPTIC_PAUSE feature. Call SDL_ResumeHaptic () to resume playback.
Do not modify the effects nor add new ones while the device is paused. That can cause all sorts of weird errors.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function is available since SDL 3.2.0.
•(3), SDL_ResumeHaptic(3)
| SDL 3.2.10 | Simple Directmedia Layer |