| SDL_QueryGPUFence(3) | SDL3 FUNCTIONS | SDL_QueryGPUFence(3) |
SDL_QueryGPUFence - Checks the status of a fence.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
bool SDL_QueryGPUFence(
SDL_GPUDevice *device,
SDL_GPUFence *fence);
Returns true if the fence is signaled, false if it is not.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |