| SDL_ReadU8(3) | SDL3 FUNCTIONS | SDL_ReadU8(3) |
SDL_ReadU8 - Use this function to read a byte from an SDL_IOStream .
Defined in SDL3/SDL_iostream.h
#include "SDL3/SDL.h"
bool SDL_ReadU8(SDL_IOStream *src, Uint8 *value);
This function will return false when the data stream is completely read, and SDL_GetIOStatus () will return
SDL_IO_STATUS_EOF . If false is returned and the stream is not at EOF, SDL_GetIOStatus () will return a different error value and SDL_GetError () will offer a human-readable message.
Returns true on success or false on failure or EOF; call
SDL_GetError () for more information.
This function is not thread safe.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |