| SDL_ReleaseGPUGraphicsPipeline(3) | SDL3 FUNCTIONS | SDL_ReleaseGPUGraphicsPipeline(3) |
SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
void SDL_ReleaseGPUGraphicsPipeline(
SDL_GPUDevice *device,
SDL_GPUGraphicsPipeline *graphics_pipeline);
You must not reference the graphics pipeline after calling this function.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |