DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderCoordinatesToWindow.3.en
SDL_RenderCoordinatesToWindow(3) SDL3 FUNCTIONS SDL_RenderCoordinatesToWindow(3)

SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render coordinates.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);

This takes into account several states:

• The window dimensions.

• The logical presentation settings
( SDL_SetRenderLogicalPresentation )

• The scale ( SDL_SetRenderScale )

• The viewport ( SDL_SetRenderViewport )

the rendering context.
the x coordinate in render coordinates.
the y coordinate in render coordinates.
a pointer filled with the x coordinate in window coordinates.
a pointer filled with the y coordinate in window coordinates.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_SetRenderLogicalPresentation(3), (3), SDL_SetRenderScale(3), (3), SDL_SetRenderViewport(3)

SDL 3.2.10 Simple Directmedia Layer