DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderFillRect.3.en
SDL_RenderFillRect(3) SDL3 FUNCTIONS SDL_RenderFillRect(3)

SDL_RenderFillRect - Fill a rectangle on the current rendering target with the drawing color at subpixel precision.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

the renderer which should fill a rectangle.
a pointer to the destination rectangle, or NULL for the entire rendering target.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderFillRects(3)

SDL 3.2.10 Simple Directmedia Layer