| SDL_RenderPoint(3) | SDL3 FUNCTIONS | SDL_RenderPoint(3) |
SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_RenderPoints(3)
| SDL 3.2.10 | Simple Directmedia Layer |