DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderPoint.3.en
SDL_RenderPoint(3) SDL3 FUNCTIONS SDL_RenderPoint(3)

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

the renderer which should draw a point.
the x coordinate of the point.
the y coordinate of the point.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderPoints(3)

SDL 3.2.10 Simple Directmedia Layer