DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderPoints.3.en
SDL_RenderPoints(3) SDL3 FUNCTIONS SDL_RenderPoints(3)

SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

the renderer which should draw multiple points.
the points to draw.
the number of points to draw.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderPoint(3)

SDL 3.2.10 Simple Directmedia Layer