DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderRect.3.en
SDL_RenderRect(3) SDL3 FUNCTIONS SDL_RenderRect(3)

SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

the renderer which should draw a rectangle.
a pointer to the destination rectangle, or NULL to outline the entire rendering target.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderRects(3)

SDL 3.2.10 Simple Directmedia Layer