DOKK / manpages / debian 13 / libsdl3-doc / SDL_RenderRects.3.en
SDL_RenderRects(3) SDL3 FUNCTIONS SDL_RenderRects(3)

SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

the renderer which should draw multiple rectangles.
a pointer to an array of destination rectangles.
the number of rectangles.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderRect(3)

SDL 3.2.10 Simple Directmedia Layer