DOKK / manpages / debian 13 / libsdl3-doc / SDL_SetAudioStreamFrequencyRatio.3.en
SDL_SetAudioStreamFrequencyRatio(3) SDL3 FUNCTIONS SDL_SetAudioStreamFrequencyRatio(3)

SDL_SetAudioStreamFrequencyRatio - Change the frequency ratio of an audio stream.

Defined in SDL3/SDL_audio.h

#include "SDL3/SDL.h"
bool SDL_SetAudioStreamFrequencyRatio(SDL_AudioStream *stream, float ratio);

The frequency ratio is used to adjust the rate at which input data is consumed. Changing this effectively modifies the speed and pitch of the audio. A value greater than 1.0 will play the audio faster, and at a higher pitch. A value less than 1.0 will play the audio slower, and at a lower pitch.

This is applied during SDL_GetAudioStreamData , and can be continuously changed to create various effects.

the stream the frequency ratio is being changed.
the frequency ratio. 1.0 is normal speed. Must be between 0.01 and 100.

Returns true on success or false on failure; call

SDL_GetError () for more information.

It is safe to call this function from any thread, as it holds a stream-specific mutex while running.

This function is available since SDL 3.2.0.

(3), SDL_GetAudioStreamFrequencyRatio(3), (3), SDL_SetAudioStreamFormat(3)

SDL 3.2.10 Simple Directmedia Layer