DOKK / manpages / debian 13 / libsdl3-doc / SDL_SetGamepadLED.3.en
SDL_SetGamepadLED(3) SDL3 FUNCTIONS SDL_SetGamepadLED(3)

SDL_SetGamepadLED - Update a gamepad's LED color.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
bool SDL_SetGamepadLED(SDL_Gamepad *gamepad, Uint8 red, Uint8 green, Uint8 blue);

An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.

For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

the gamepad to update.
the intensity of the red LED.
the intensity of the green LED.
the intensity of the blue LED.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer