| SDL_SetGamepadPlayerIndex(3) | SDL3 FUNCTIONS | SDL_SetGamepadPlayerIndex(3) |
SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |