| SDL_SetPointerPropertyWithCleanup(3) | SDL3 FUNCTIONS | SDL_SetPointerPropertyWithCleanup(3) |
SDL_SetPointerPropertyWithCleanup - Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.
Defined in SDL3/SDL_properties.h
#include "SDL3/SDL.h"
bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata);
The cleanup function is also called if setting the property fails for any reason.
For simply setting basic data types, like numbers, bools, or strings, use
SDL_SetNumberProperty ,
SDL_SetBooleanProperty , or
SDL_SetStringProperty
instead, as those functions will handle cleanup on your behalf. This function
is only for more complex, custom data.
Returns true on success or false on failure; call
SDL_GetError () for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetPointerProperty(3), •(3), SDL_SetPointerProperty(3), •(3), SDL_CleanupPropertyCallback(3type)
| SDL 3.2.10 | Simple Directmedia Layer |