| SDL_SetRenderDrawColor(3) | SDL3 FUNCTIONS | SDL_SetRenderDrawColor(3) |
SDL_SetRenderDrawColor - Set the color used for drawing operations.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
bool SDL_SetRenderDrawColor(SDL_Renderer *renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
Set the color for drawing or filling rectangles, lines, and points, and for
SDL_RenderClear ().
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetRenderDrawColor(3), •(3), SDL_SetRenderDrawColorFloat(3)
| SDL 3.2.10 | Simple Directmedia Layer |