| SDL_SetScancodeName(3) | SDL3 FUNCTIONS | SDL_SetScancodeName(3) |
SDL_SetScancodeName - Set a human-readable name for a scancode.
Defined in SDL3/SDL_keyboard.h
#include "SDL3/SDL.h"
bool SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function is not thread safe.
This function is available since SDL 3.2.0.
•(3), SDL_GetScancodeName(3)
| SDL 3.2.10 | Simple Directmedia Layer |