| SDL_SetSurfacePalette(3) | SDL3 FUNCTIONS | SDL_SetSurfacePalette(3) |
SDL_SetSurfacePalette - Set the palette used by a surface.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
bool SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette);
A single palette can be shared with many surfaces.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function is not thread safe.
This function is available since SDL 3.2.0.
•(3), SDL_CreatePalette(3), •(3), SDL_GetSurfacePalette(3)
| SDL 3.2.10 | Simple Directmedia Layer |