DOKK / manpages / debian 13 / libsdl3-doc / SDL_SetTextureBlendMode.3.en
SDL_SetTextureBlendMode(3) SDL3 FUNCTIONS SDL_SetTextureBlendMode(3)

SDL_SetTextureBlendMode - Set the blend mode for a texture, used by SDL_RenderTexture ().

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blendMode);

If the blend mode is not supported, the closest supported mode is chosen and this function returns false.

the texture to update.
the SDL_BlendMode
to use for texture blending.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GetTextureBlendMode(3)

SDL 3.2.10 Simple Directmedia Layer