| SDL_SetWindowAlwaysOnTop(3) | SDL3 FUNCTIONS | SDL_SetWindowAlwaysOnTop(3) |
SDL_SetWindowAlwaysOnTop - Set the window to always be above the others.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_SetWindowAlwaysOnTop(SDL_Window *window, bool on_top);
This will add or remove the window's
SDL_WINDOW_ALWAYS_ON_TOP flag. This will bring the window to the front and keep the window above the rest.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetWindowFlags(3)
| SDL 3.2.10 | Simple Directmedia Layer |