| SDL_SetWindowMouseGrab(3) | SDL3 FUNCTIONS | SDL_SetWindowMouseGrab(3) |
SDL_SetWindowMouseGrab - Set a window's mouse grab mode.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_SetWindowMouseGrab(SDL_Window *window, bool grabbed);
Mouse grab confines the mouse cursor to the window.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetWindowMouseRect(3), •(3), SDL_SetWindowMouseRect(3), •(3), SDL_SetWindowMouseGrab(3), •(3), SDL_SetWindowKeyboardGrab(3)
| SDL 3.2.10 | Simple Directmedia Layer |