| SDL_TextInputActive(3) | SDL3 FUNCTIONS | SDL_TextInputActive(3) |
SDL_TextInputActive - Check whether or not Unicode text input events are enabled for a window.
Defined in SDL3/SDL_keyboard.h
#include "SDL3/SDL.h"
bool SDL_TextInputActive(SDL_Window *window);
Returns true if text input events are enabled else false.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_StartTextInput(3)
| SDL 3.2.10 | Simple Directmedia Layer |