DOKK / manpages / debian 13 / libsdl3-doc / SDL_UnregisterApp.3.en
SDL_UnregisterApp(3) SDL3 FUNCTIONS SDL_UnregisterApp(3)

SDL_UnregisterApp - Deregister the win32 window class from an SDL_RegisterApp
call.

Defined in SDL3/SDL_main.h

#include "SDL3/SDL.h"
void SDL_UnregisterApp(void);

This can be called to undo the effects of

SDL_RegisterApp .

Most applications do not need to, and should not, call this directly; SDL will call it when deinitializing the video subsystem.

It is safe to call this multiple times, as long as every call is eventually paired with a prior call to SDL_RegisterApp . The window class will only be deregistered when the registration counter in

SDL_RegisterApp
decrements to zero through calls to this function.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer