| SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) | SDL3 FUNCTIONS | SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) |
SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
If you _really_ don't care,
SDL_WINDOWPOS_UNDEFINED
is the same, but always uses the primary display instead of specifying
one.
This macro is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |