DOKK / manpages / debian 13 / libsdl3-doc / SDL_WaitForGPUSwapchain.3.en
SDL_WaitForGPUSwapchain(3) SDL3 FUNCTIONS SDL_WaitForGPUSwapchain(3)

SDL_WaitForGPUSwapchain - Blocks the thread until a swapchain texture is available to be acquired.

Defined in SDL3/SDL_gpu.h

#include "SDL3/SDL.h"
bool SDL_WaitForGPUSwapchain(
    SDL_GPUDevice *device,
    SDL_Window *window);

a GPU context.
a window that has been claimed.

Returns true on success, false on failure; call

SDL_GetError () for more information.

This function should only be called from the thread that created the window.

This function is available since SDL 3.2.0.

(3), SDL_AcquireGPUSwapchainTexture(3), (3), SDL_WaitAndAcquireGPUSwapchainTexture(3), (3), SDL_SetGPUAllowedFramesInFlight(3)

SDL 3.2.10 Simple Directmedia Layer