| SDL_WaitSemaphoreTimeout(3) | SDL3 FUNCTIONS | SDL_WaitSemaphoreTimeout(3) |
SDL_WaitSemaphoreTimeout - Wait until a semaphore has a positive value and then decrements it.
Defined in SDL3/SDL_mutex.h
#include "SDL3/SDL.h"
bool SDL_WaitSemaphoreTimeout(SDL_Semaphore *sem, Sint32 timeoutMS);
This function suspends the calling thread until either the semaphore pointed to by sem has a positive value or the specified time has elapsed. If the call is successful it will atomically decrement the semaphore value.
Returns true if the wait succeeds or false if the wait times out.
This function is available since SDL 3.2.0.
•(3), SDL_SignalSemaphore(3), •(3), SDL_TryWaitSemaphore(3), •(3), SDL_WaitSemaphore(3)
| SDL 3.2.10 | Simple Directmedia Layer |