| SDL_WindowHasSurface(3) | SDL3 FUNCTIONS | SDL_WindowHasSurface(3) |
SDL_WindowHasSurface - Return whether the window has a surface associated with it.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
bool SDL_WindowHasSurface(SDL_Window *window);
Returns true if there is a surface associated with the window, or false otherwise.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_GetWindowSurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |