| SDL_calloc(3) | SDL3 FUNCTIONS | SDL_calloc(3) |
SDL_calloc - Allocate a zero-initialized array.
Defined in SDL3/SDL_stdinc.h
#include "SDL3/SDL.h"
void * SDL_calloc(size_t nmemb, size_t size);
The memory returned by this function must be freed with
SDL_free ().
If either of nmemb or size is 0, they will both be set to 1.
If the allocation is successful, the returned pointer is guaranteed to be aligned to either the fundamental alignment ( alignof(max_align_t) in C11 and later) or 2 sizeof(void ) , whichever is smaller.
Returns a pointer to the allocated array, or NULL if allocation failed.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
•(3), SDL_free(3), •(3), SDL_malloc(3), •(3), SDL_realloc(3)
| SDL 3.2.10 | Simple Directmedia Layer |