| SDL_memcpy(3) | SDL3 FUNCTIONS | SDL_memcpy(3) |
SDL_memcpy - Copy non-overlapping memory.
Defined in SDL3/SDL_stdinc.h
#include "SDL3/SDL.h"
void * SDL_memcpy(void *dst, const void *src, size_t len);
The memory regions must not overlap. If they do, use
SDL_memmove () instead.
Returns dst .
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
•(3), SDL_memmove(3)
| SDL 3.2.10 | Simple Directmedia Layer |