DOKK / manpages / debian 13 / libsdl3-image-doc / IMG_LoadSizedSVG_IO.3.en
IMG_LoadSizedSVG_IO(3) SDL_image3 FUNCTIONS IMG_LoadSizedSVG_IO(3)

IMG_LoadSizedSVG_IO - Load an SVG image, scaled to a specific size.

Defined in SDL3_image/SDL_image.h

#include "SDL3_image/SDL_image.h"
SDL_Surface * IMG_LoadSizedSVG_IO(SDL_IOStream *src, int width, int height);

Since SVG files are resolution-independent, you specify the size you would like the output image to be and it will be generated at those dimensions.

Either width or height may be 0 and the image will be auto-sized to preserve aspect ratio.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

an SDL_IOStream to load SVG data from.
desired width of the generated surface, in pixels.
desired height of the generated surface, in pixels.

Returns a new SDL surface, or NULL on error.

This function is available since SDL_image 3.0.0.

SDL_image 3.2.4 SDL_image