DOKK / manpages / debian 13 / libsdl3-ttf-doc / TTF_CreateGPUTextEngineWithProperties.3.en
TTF_CreateGPUTextEngineWithProperties(3) SDL_ttf3 FUNCTIONS TTF_CreateGPUTextEngineWithProperties(3)

TTF_CreateGPUTextEngineWithProperties - Create a text engine for drawing text with the SDL GPU API, with the specified properties.

Defined in SDL3_ttf/SDL_ttf.h

#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine * TTF_CreateGPUTextEngineWithProperties(SDL_PropertiesID props);


#define TTF_PROP_GPU_TEXT_ENGINE_DEVICE                   SDL_ttf.gpu_text_engine.create.device"
#define TTF_PROP_GPU_TEXT_ENGINE_ATLAS_TEXTURE_SIZE       SDL_ttf.gpu_text_engine.create.atlas_texture_size"

These are the supported properties:

TTF_PROP_GPU_TEXT_ENGINE_DEVICE : the
SDL_GPUDevice to use for creating textures and drawing text.

TTF_PROP_GPU_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :
the size of the texture atlas

the properties to use.

( TTF_TextEngine
*) Returns a

TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more information.

This function should be called on the thread that created the device.

This function is available since SDL_ttf 3.0.0.

(3), TTF_CreateGPUTextEngine(3), (3), TTF_DestroyGPUTextEngine(3), (3), TTF_GetGPUTextDrawData(3)

SDL_ttf 3.2.2 SDL_ttf