| TTF_CreateRendererTextEngineWithProperties(3) | SDL_ttf3 FUNCTIONS | TTF_CreateRendererTextEngineWithProperties(3) |
TTF_CreateRendererTextEngineWithProperties - Create a text engine for drawing text on an SDL renderer, with the specified properties.
Defined in SDL3_ttf/SDL_ttf.h
#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine * TTF_CreateRendererTextEngineWithProperties(SDL_PropertiesID props); #define TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER SDL_ttf.renderer_text_engine.create.renderer" #define TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE SDL_ttf.renderer_text_engine.create.atlas_texture_size"
These are the supported properties:
• TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER :
the renderer to use for creating textures and drawing text
• TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :
the size of the texture atlas
( TTF_TextEngine
*) Returns a
TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more information.
This function should be called on the thread that created the renderer.
This function is available since SDL_ttf 3.0.0.
•(3), TTF_CreateRendererTextEngine(3), •(3), TTF_DestroyRendererTextEngine(3), •(3), TTF_DrawRendererText(3)
| SDL_ttf 3.2.2 | SDL_ttf |