| TTF_RenderText_LCD_Wrapped(3) | SDL_ttf3 FUNCTIONS | TTF_RenderText_LCD_Wrapped(3) |
TTF_RenderText_LCD_Wrapped - Render word-wrapped UTF-8 text at LCD subpixel quality to a new ARGB surface.
Defined in SDL3_ttf/SDL_ttf.h
#include "SDL3_ttf/SDL_ttf.h"
SDL_Surface * TTF_RenderText_LCD_Wrapped(TTF_Font *font, const char *text, size_t length, SDL_Color fg, SDL_Color bg, int wrap_width);
This function will allocate a new 32-bit, ARGB surface, and render alpha-blended text using FreeType's LCD subpixel rendering. This function returns the new surface, or NULL if there was an error.
Text is wrapped to multiple lines on line endings and on word boundaries if it extends beyond wrap_width in pixels.
If wrap_width is 0, this function will only wrap on newline characters.
You can render at other quality levels with
TTF_RenderText_Solid_Wrapped ,
TTF_RenderText_Shaded_Wrapped , and
TTF_RenderText_Blended_Wrapped .
Returns a new 32-bit, ARGB surface, or NULL if there was an error.
This function should be called on the thread that created the font.
This function is available since SDL_ttf 3.0.0.
•(3), TTF_RenderText_Blended_Wrapped(3), •(3), TTF_RenderText_LCD(3), •(3), TTF_RenderText_Shaded_Wrapped(3), •(3), TTF_RenderText_Solid_Wrapped(3)
| SDL_ttf 3.2.2 | SDL_ttf |