| TTF_RenderText_Solid_Wrapped(3) | SDL_ttf3 FUNCTIONS | TTF_RenderText_Solid_Wrapped(3) |
TTF_RenderText_Solid_Wrapped - Render word-wrapped UTF-8 text at fast quality to a new 8-bit surface.
Defined in SDL3_ttf/SDL_ttf.h
#include "SDL3_ttf/SDL_ttf.h"
SDL_Surface * TTF_RenderText_Solid_Wrapped(TTF_Font *font, const char *text, size_t length, SDL_Color fg, int wrapLength);
This function will allocate a new 8-bit, palettized surface. The surface's 0 pixel will be the colorkey, giving a transparent background. The 1 pixel will be set to the text color.
Text is wrapped to multiple lines on line endings and on word boundaries if it extends beyond wrapLength in pixels.
If wrapLength is 0, this function will only wrap on newline characters.
You can render at other quality levels with
TTF_RenderText_Shaded_Wrapped ,
TTF_RenderText_Blended_Wrapped , and
TTF_RenderText_LCD_Wrapped .
Returns a new 8-bit, palettized surface, or NULL if there was an error.
This function should be called on the thread that created the font.
This function is available since SDL_ttf 3.0.0.
•(3), TTF_RenderText_Blended_Wrapped(3), •(3), TTF_RenderText_LCD_Wrapped(3), •(3), TTF_RenderText_Shaded_Wrapped(3), •(3), TTF_RenderText_Solid(3)
| SDL_ttf 3.2.2 | SDL_ttf |